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Product Description Players choose from 15 individually customizable Lords to dominate the action on the medieval battlefield. From its graphics, to its ease of use, to its epic storyline, Lords of EverQuest is sure to be the new king of the Real Time Strategy genre. From the Manufacturer OverviewLords of EverQuest brings the best elements of the real-time strategy (RTS) world together with the epic storyline and depth of the legendary EverQuest fantasy roleplaying game (RPG). By capitalizing on the rich history, detailed characters and literally hundreds of monsters found in EverQuest, and building upon successful feature sets of the RTS genre, Lords of EverQuest creates a revolutionary gaming experience. Three factions will vie for the control of the continent Antonica to ultimately shape the future of Norrath. Players choose from 15 individually customizable Lords to dominate the action on the medieval battlefield. From its graphics, to its ease of use, to its epic storyline, Lords of EverQuest is sure to be the new king of the RTS genre.Features An epic story playable from three unique and different perspectives that involves over 75 hours of single player gameplay Three completely different factions, each with their own special units and strategies Hundreds of items and magical artifacts to arm troops with 36 challenging single player maps and dozens of multiplayer maps Take command of one of 15 different Lords Level up Lords and uncover even greater power as all units level up, gaining experience and abilities The ability to carry over key troops from mission to mission A spell and ability system with more than 125 unique properties Superior online multiplayer options for up to 12 players--No subscription fee required State of the art custom 3D engine providing cutting-edge 3D graphics with more than 3 levels of zoom, 32 bit color and support for 1600x1200 resolution for superior detail Review The last couple of months have seen a whole slew of new RTS titles hit the market. Some good, some bad, but none with the gargantuan EverQuest franchise attached. Expectations for this title were pretty high, and for the most part Lords of EverQuest doesn't live up to them.The gameplay is classic RTS, and thus a bit simpler than the current favorites. Resources in particular are dumbed-down – there's only one, and you can harvest it much faster than you can spend it. This makes for a different flow of play from similar titles, and cheapens strategy in the process.Though there are three very different factions, the depth of units, upgrades, and spells isn't anywhere near what can be found elsewhere. Also, the skills are pretty weak – when I cast a spell with a 60-second cool-down, I expect it to lay down the law. In LoE, it'll maybe kill one unit. Also, even Lords (the LoE equivalent of a Hero in WarCraft III) only have four skills total, the second two of which you won't see in most games since it takes so long to get to the required level. The combat just never reaches the level possible in the big-time RTS titles.With multiplayer significantly less user-friendly than in other titles and a lame single-player mode, LoE falls well short of the genre's top dogs. The fact of the matter is that this is the first RTS title from Rapid Eye, and they simply don't have the experience in smooth gameplay, balanced factions, and online support that Blizzard and Ensemble can bring to the table.Concept:Combine EverQuest with real-time strategy and try to give the big boys a run for their money Graphics:Nothing that pushes the envelope too much, but high-end for the genre Sound:Nicely orchestrated score. There could be a lot more unit voiceovers Playability:Having full control of the camera is cool, but doesn't really add much. Trying to click on units during battle gets frustrating Entertainment:EQ fans will likely eat this one up. Without the EQ license, it's merely an above-average title Replay:High Rated: 7.5 out of 10Editor: Adam BiessenerIssue: February 20042nd Opinion: I used to be a hardest of the hardcore EQ player. So in regards to the people and places in the universe, I know more about it than any normal person really should. Coming into this game, I was expecting to find myself enveloped in the universe and experiencing it in a whole new way – RTS-style. Sadly, while there are certainly parts of EQ lore to be found here, it isn't as interesting as I had hoped. As a WarCraft wannabe, the game is certainly competent, but it doesn't do anything you haven't seen before. Don't get me wrong, there is some fun to be had with this title, especially in multiplayer, but it never quite delivers like a Command & Conquer or WarCraft. Rated: 7.25 out of 10Editor: Andy McNamaraSubscribe to Game Informer -- Game Informer Review See more
Each faction has their own special units and strategies -- master their ways to master the battlefield
Command any of 15 Lords as they each other on 36 unique & challenging single-player maps
Manage your troops wisely -- help them gain abilities & experience, and carry themover from mission to mission
Unique spell ability for system for added tactical & strategic abilities
State-of-the-art 3D graphics bring you 3 levels of zoom & intense color -- you'll feel like you're right in the action
I really wanted to give this game a shot, since I'm a long-time fan and player of Everquest 2. It seemed interesting, and came out right before EQ2 did, so it seems to be based more on the time period of EQ1. It is your basic RTS game - somewhat of a Warcraft-clone. It definitely has its own flavor, which is pretty much its blessing and flaw. Being able to do 3 different faction storylines is pretty cool for the most part, and each faction plays out relatively different. This is definitely the blessing part. Sadly though, the game feels very dumbed down from something like even Warcraft 2. You mine only one thing - money. Also, mining locations are very limited, causing you to up and leave camp constantly. While this is what makes it differ from other RTS's, it's also what kills it. You don't really get to have that ultimate fortress-camp, you are always ditching your old camp to move along on the map, then eventually creating troops waaaay back at the main base gets irritating, so you have to build repeat buildings closer to where you are. Rinse, repeat. Not that tough of a concept, which ultimately makes it a bit boring. Having love in EQ lore will definitely raise your interest in the game, but even that doesn't justify playing this game for too long. It's definitely something to play through for kicks, but definitely had a reason for not doing too well on release.Box was a little bent up around the corners which is to be expected. It was awesome seeing the free one month of free subscription for EQ. Which is way expired haha. Gonna install it later today. Thanks.Though I have no qualms with the game, I was expecting it to come in at least something better than a cracked CD case.Loved it thank youAvoid this game. While the graphics and music are decent, the design is most certainly not. The resource gathering and base building mechanics are pathetic. The campaign missions are an exercise in tedium and frustration. Multiplayer? Forget it. Single player Skirmish mode? Only if you fake it with a LAN game. Bottom line: even if you're a die-hard Everquest fan, do not play this game.How interesting it is that people either LOVE this game (give it 5 stars) or HATE this game (give it one star).I find it very strange that there is a long string of successive GOOD reviews of this game. I really makes me wish I had a ton of money I could spend to investigate who these good reviewers are, because having just read them all very closely, I have some strong suspicions.Why? Simple - this game, as any TRUE RTS lover will tell you, SUCKS!!!!!!!!Look, Sony does NOT deserve a dime for this title, not a dime.They bribed Everquest players into buying it by offering them a guaranteed spot in Everquest 2 beta if they purchase LoE. Why? Simple - the Everquest community is for the most part a very hardcore gaming community who knowwhat's up. They don't just play EQ, they are the hardcore gamers who know all about games like warcraft. They know how to find out if a title is worth buying before they make the purchase.The word on the streets is this, my gaming friends:Lords of Everquest is a quick money grab campaign; an attempt by Sony to quickly get a piece of the RTS pie, and then run with the cash while all the dissapointed gamers moan and groan about what a terrible title it is they bought. How can they accomplish this ultimate goal when people come to places like amazon only to read negative after negative reviews? They can't. Hence the 5 star reviews you've read. Look at them closely. Look at how cliche' they are, how utterly adolescent. They were written that way for a reason, if you ask me. To se4em believable. Look close, don't let 'em fool ya.Do not buy into these good reviews you read. Do not buy this game. I just don't nkow what else to say.no way in the league of everquest.lords is most of the time rpg,and here it fails.the graphics and video were just not upto the mark and the storyline is very haphazard.ditched it one day.First off let me just say that the only reason I bought this game was for the invite to EQ2 beta... Now then, after loading it up and playing it for all of maybe 8 minutes, I turned it off and went back to CoD. I have been playing EQ since 99' and i have to say that in 4 years I have never really been disapointed at Sony. That changes today. I can't for the life of me figure out why a company that is making as much as they are on EQ, would waste so much time and money developing a title such is LoEQ... Playing it has made me anticipate EQ2 more, for the fact that I need a good game to wash out the vile thoughts I have had about how to best get rid of it. One thought was throwing it off a building, although I would feel for the people at the bottom, having crap rain down on them from above..This game was a waste of time, not so much money for the fact that there is a beta invite in the package, but this game is by far the worst game I have played since "Real War". And another thing..dont you think that if you can only register your product for the beta one day, 23 hours and 59 minutes, that the site will be lagged out or down most of the day? That sounds like a trap, like a gamble, they say you are sure to get a slot when you register, but whats to stop them from saying " The server was up, but you thousands of people just forgot to do it, no, this is a gamble, be warned... There is no guerantee anyone will get into the Beta of EQ2 this way. I hope they take into account long time users of EQ, I'm still playing it, even after all these years.